Chatbox
Where is the best place we can all link up to have a reunion? A facebook group? Only platform I think we all look at daily hahah but who knows if anyone wants to show their actual face. :P Made one just now -[link]-
2 years ago
Oh I'm so down. I still play zombie escape sometimes on CS:S. Never gets old. So down for Office.
Also 15 years for me. Fuck man we are getting old as shit.
Also, loving Back 4 Blood. Highly recommend to everyone who enjoys coop zombie action. I play on steam. gLiTch handle was retired with FT. You can find me as theRemedy on Steam friends.
Also 15 years for me. Fuck man we are getting old as shit.
Also, loving Back 4 Blood. Highly recommend to everyone who enjoys coop zombie action. I play on steam. gLiTch handle was retired with FT. You can find me as theRemedy on Steam friends.
3 years ago
Super down for a rerun. I think we all have some old connections to plan something ahead of time, on an updated game, or even outdated, for all of us to do an event on. I would look forward to that very much
3 years ago
View all posts (680)
Forums
Fish Tank Clan :: Forums :: General Forums :: Server: Fish Tank Surf |
|
« Previous topic | Next topic » |
slide_avalanche_xtnded |
Moderator(s): kremit, kd., .4ngryToasters, Rusty, nostie, Noname|Boom, Amped, Knightrider, scope_uk, gLiTch, Buddha, mdogg1108, JapJap
|
Author | Post | ||
.4ngryToasters |
|
||
you would
Registered Member #149
Joined: Sun Feb 12 2006, 01:08AM
Posts: 2039 |
Due to overwhealming requests to make my map "slide_avalanche" longer, I decided to put my de map on hold (still haven't decided a name for it, but it's gonna be awesome) and remake slide. I'm making this thread to keep those who are interested, updated on my progress. For starters, here's what I am going to be changing in slide: Making another slide section before the existing one Putting more falling debris into the glass sections (stuff like soda machines, boulders, maybe even a car) Making a cannon that will shoot engines at you as you go down the ramp. Fixing the spawn and bottom textures so they are not purple anymore more breakable ramp sections (like at the bottom of the original ramp) adding an anti-afk system, so if an admin isn't around, you aren't screwed at the bottom of the map. (maybe) adding a secret ramp with my helicopter at the end Setting phys_pushscale to -2000 (this will make heavy objects fly towards you when you shoot them. Lots of fun) (maybe) adding env_cubemaps (to make things appear shiny and more detailed) and dynamic lighting (no promises though, it gets hard to light a big space like the one in slide First update: I have started making slide_avalanche_xtnded, however I have run into a big problem. I accidently saved over the original slide_avalanche with a corrupt file. This bassically means I have to make it from scratch. If I hadn't screwed up like this, I probably could have had it done yesterday, but because of the setback, I think it may take me until next Monday or so. This may actually be a good thing because now I can fix all of my old blunders from when I first started mapping, and make the map more efficient (less laggy and takes up less space on your hard drive). I'll keep posting my progress in this thread. |
||
Back to top |
|
||
the pope |
|
||
above the clouds since 1983
Registered Member #15
Joined: Sat Nov 19 2005, 05:47AM
Posts: 356 |
hey man is it protected from decompiling? whats yo xfire? Edited Mon Aug 14 2006, 03:54PM |
||
Back to top |
|
||
.4ngryToasters |
|
||
you would
Registered Member #149
Joined: Sun Feb 12 2006, 01:08AM
Posts: 2039 |
I don't know how to protect it from decompiling. my xfire is 4ngrytoasters , but good luck reaching me on that (I never use it). You're better off trying my aim screen name: Skizure |
||
Back to top |
|
||
kd. |
|
||
♥ (✿◠‿◠) ♥
Registered Member #75
Joined: Sat Dec 17 2005, 08:51PM
Posts: 3128 |
You're not going to make a portal from bottom to top? | ||
Back to top |
|
||
Noname|Boom |
|
||
That one guy...
Registered Member #250
Joined: Tue May 09 2006, 11:59PM
Posts: 2603 |
I can't wait for xtnded version So when can we expect this to be done? A month? A week? etc. | ||
Back to top |
|
||
.4ngryToasters |
|
||
you would
Registered Member #149
Joined: Sun Feb 12 2006, 01:08AM
Posts: 2039 |
wrote ... I can't wait for xtnded version So when can we expect this to be done? A month? A week? etc. wrote ... I accidently saved over the original slide_avalanche with a corrupt file. This bassically means I have to make it from scratch. If I hadn't screwed up like this, I probably could have had it done yesterday, but because of the setback, I think it may take me until next Monday or so. wrote ... You're not going to make a portal from bottom to top? No. And I don't want to. Here are my reasons: I feel the map is a lot better without the teleport because it keeps the each round short. If I had the teleport on the bottom, people would leave and go back to the top as soon as they arrived at the bottom, and it could take forever for the last two people to meet. Also you have to buy everything you need before you go down the slide. If you are ill prepared, you learn what will work better the next round. It also makes choosing the spoils from your dead enemies that much more essential. I like the fact that as I head to the bottom, I am sure that everyone will be there, waiting to attack. It just makes it all the more strategic so you have to choose where you want to land/camp. I also think it's a bad idea to have a tele because people will just camp in front of it. If they get outmatched at any moment, they just run away into the tele, and delay their deaths that much longer. Without the tele, you get the sense of "this is my ground, and I have to defend it." So what I'm saying is no, you won't find a teleport at the bottom of any slide maps I make. |
||
Back to top |
|
||
Rusty |
|
||
FTS Server Op
Registered Member #159
Joined: Wed Mar 01 2006, 06:33PM
Posts: 2682 |
The sound of this map gives rusty a chubby. Imagine what playing on the mapo will do to me | ||
Back to top |
|
||
Noname|Boom |
|
||
That one guy...
Registered Member #250
Joined: Tue May 09 2006, 11:59PM
Posts: 2603 |
Cool! Edited Mon Aug 14 2006, 08:50PM | ||
Back to top |
|
||
emerican |
|
||
Registered Member #164
Joined: Tue Mar 07 2006, 12:07PM
Posts: 3146 |
i have always thought the 1st version was just a little plain. This 2nd version sounds great. cant wait! | ||
Back to top |
|
||
Angry Leprechau |
|
||
Uber Luchador
Registered Member #189
Joined: Sun Apr 02 2006, 04:16AM
Posts: 345 |
Can't wait toast . | ||
Back to top |
|
||
Powered by e107 Forum System
|
|
Chatbox
Where is the best place we can all link up to have a reunion? A facebook group? Only platform I think we all look at daily hahah but who knows if anyone wants to show their actual face. :P Made one just now -[link]-
2 years ago
Oh I'm so down. I still play zombie escape sometimes on CS:S. Never gets old. So down for Office.
Also 15 years for me. Fuck man we are getting old as shit.
Also, loving Back 4 Blood. Highly recommend to everyone who enjoys coop zombie action. I play on steam. gLiTch handle was retired with FT. You can find me as theRemedy on Steam friends.
Also 15 years for me. Fuck man we are getting old as shit.
Also, loving Back 4 Blood. Highly recommend to everyone who enjoys coop zombie action. I play on steam. gLiTch handle was retired with FT. You can find me as theRemedy on Steam friends.
3 years ago
Super down for a rerun. I think we all have some old connections to plan something ahead of time, on an updated game, or even outdated, for all of us to do an event on. I would look forward to that very much
3 years ago
View all posts (680)
Online
- Guests: 144
- Members: 0
- Newest Member: kremtest
-
Most ever online: 329
Guests: 329, Members: 0 on Tuesday 21 January 2020 - 22:22:19